CATMOUSE Entering Beta
- forestnympho
- Jul 24, 2015
- 1 min read
CATMOUSE is now entering beta stages!
I have completed the artwork for the background to make it look more like a retro arcade machine. Really makes me miss my years as an arcade tech. The level progression works and levels are locked until you complete the prior level. And also all of the player data can be saved to a .sav file and retrieved for later use, this will also come in handy when doing leaderboard and achievement stuff on the Play and Amazon store.

The instructions cycle on the main menu now and are also on the game panel like an arcade game would have.
Just simply navigate through a maze to find the cheese and watch out for cats or they'll gobble you up.
There are mouse tunnels in the maze, but you never know where you might pop out, maybe into the jaws of a hungry cat!!
The completed game will also include a level editor so players can mess around with the engine and even put their levels up for others to play!
Changelog:
+Artwork and animations are done for main menu
+New artwork for the game machine is complete
+MainMenu now cycles instructions
+Player Data including scores and levels can be saves and retrieved on device
+Added more levels, but those are not set in stone
*Changed distance that Cats can see the mouse
*Changed control Layout
*Tweaked display to fit better on varying devices
-Removed herobrine
















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